It’s Just a Thought – Design Journey

Its been a while since we released our second game, It’s Just a Thought. We wanted to share with you the presentation of the game as it was delivered in Spain at HoPlay 2011. It’s been on our “To-Do List” for ages but we have been ignoring it forever. The presentation is not technical, but it mostly deals with some of the gameplay and design issues we faced during the development.
PS: All our slides have audio commentary so go easy with the clicks on the presentation, SlideRocket doesn’t seem to be very robust.

Be there and be Square!


11th November, up at 4:30 a.m. to reach Dadar station to catch a bus to Pune for the Nasscom GDC. Just the night before night Krishna and me realized that we would infact have the time and could actually attend the NGDC. At first we thought it’s too last minute but by midnight we decided, lets go for it. So, groggily we met up at 5am outside the station and got on a Shivneri after a 4 hour journey spent in a half asleep state, we reached Pune and head right to the venue, Taj Vivanta and “freshened up” there. EXCEPT! that was NOT the venue!

After speaking to a couple of friends we realized that the venue was Hyatt Regency (I still can’t recollect why we were so convinced that the venue was Taj). Feeling like a bunch of idiots we head towards Hyatt and spent 2 days attending sessions of web marketing and meeting lots of interesting people from webmetrixgroup.


There were some really good sessions this year. I particularly enjoyed Rajat Ojha’s Post Mortem of their upcoming game SNS. It was a simple talk of What they did in order to invest in views on youtube, How they did it and what did or did not work for them. I wish them luck for the launch and with their new games.

Jason Bay’s session on freemium games also had some great insight into the hottest business model in the games indsutry today where they produce great games as Overwatch, where you can select even the overwatch team composition for your team. Then there were the fellow Indies, Yadu, Kinshuk, Shubhank, Apoorav and the whole bunch.

They were lively and passionate with good ideas for the way forward for Indies and game development in general in India (like the BYOG). My personal favorite moments, however, were the heated discussions between Vijay and Yiannis. :)


The important market research at Melbourne ended quite well with a great meeting with Ian Livingstone. I demoed our upcoming game to him and he seemed to think it had potential (YAY!!!) As you can see, it was very Heart Warming. :) On the other hand, as for the new age digital marketers, SEMRush is one of the latest yet quite a mature product aiming to provide some of the most accurate and useful marketing metrics. However, people are now finding SEMrush Alternative to make it easier.